announcements
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Saturday, November 2, 2019
User a506fe
teaserzzz
Friday, November 1, 2019
User a506fe
CPM 12.6 is A18.1 b5 Experimental compatible
Wednesday, October 30, 2019
User a506fe
Taking a coding break, but when i get motivated again this will be the next features in CPM:
- console command to remove bedrolls
- automated sys to prevent placing bed(rolls) and LCB's in quest POI's
- webapi to show bed(roll)s on allocs map/CPM WebUI.
Tuesday, October 29, 2019
User a506fe
CPM 12.6 is A18.1 b4 Experimental compatible
Monday, October 28, 2019
User a506fe
CSMM Patrons mod 12.6 (A18 b155 Stable / A18.1 b4 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Sunday, October 27, 2019
User a506fe
CSMM Patrons mod 12.5.1 (A18 b155 Stable / A18.1 b2 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Saturday, October 26, 2019
User bddf69
Highjacking Prismas space real quick ๐
I got tired of manually updating CPM/Allocs so I wrote some simple shell scripts to do it for me. I posted them in the docs:
https://docs.csmm.app/en/7D2D/useful-scripts.html#install-update-cpm
https://docs.csmm.app/en/7D2D/useful-scripts.html#install-update-cpm
The scripts are pretty basic and my knowledge on shell scripting is quite limited. If there's some shell-gurus out there, I'd love some feedback/improvements.
User a506fe
CSMM Patrons mod 12.5 (A18 b155 Stable / A18.1 b2 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Friday, October 25, 2019
User a506fe
CPM 12.4 is A18.1 b2 Compatible.
User a506fe
Was gonna work on bringing back consolecommand resetskilltree (rst) but found out there is an ingame item for that purpose in A18. Just giveplus a player "drinkJarGrandpasForgettingElixir" and he/she will get a reset skill tree and points returned if consumed. Very nice. No work for me ^^.
Thursday, October 24, 2019
User a506fe
CPM 12.4 is A18 b155 compatible.
Wednesday, October 23, 2019
User a506fe
CSMM Patrons mod 12.4 (A18 b155 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Monday, October 21, 2019
User a506fe
Just had a user telling me that also chunks without prefab on it got reset. I get the occupied chucks of a prefab from the game code and appearantly that is not accurate or just simply wrong. STRONG Advice not to use resetprefabs until i have investigated this!
User a506fe
CSMM Patrons mod 12.3 (A18 b152 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Saturday, October 19, 2019
User a506fe
CSMM Patrons mod 12.2 (A18 b152 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Wednesday, October 16, 2019
User a506fe
CSMM Patrons mod 12.1 (A18 b149 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Welcome to the next level of map maintenance! ๐
User a506fe
Prefab bombshelter_lg_01.877 has been skipped from resetting by prefab type (bombshelter_lg_01) @ (x, z) (2325, -1590)!User a506fe
Prefab bombshelter_lg_01.705 has been skipped from resetting by prefab type (bombshelter_lg_01) @ (x, z) (1581, -2310)!User a506fe
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User a506fe
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User a506fe
Prefab bar_theater_01.600 has been skipped from resetting by unique name @ (x, z) (-2507, -652)!User a506fe
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User a506fe
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User a506fe
Prefab junkyard_lg_01.1 has been reset @ (x, z) (-44, -2667)! Prefab fire_station_02.2 has been reset @ (x, z) (-22, -2597)! Prefab church_01.3 has been reset @ (x, z) (-23, -2546)! Prefab water_tower_03.4 has been reset @ (x, z) (-12, -2502)! Prefab house_old_ranch_03.5 has been reset @ (x, z) (-21, -2454)! Prefab football_stadium.6 has been reset @ (x, z) (-69, -2322)! Prefab house_old_ranch_02.7 has been reset @ (x, z) (32, -2163)! Prefab army_camp_02.8 has been reset @ (x, z) (34, -2676)! Prefab house_modern_09.9 has been reset @ (x, z) (30, -2547)! Prefab funeral_home_01.10 has been reset @ (x, z) (28, -2479)! Prefab garage_07.11 has been reset @ (x, z) (17, -2430)! Prefab garage_05.12 has been reset @ (x, z) (28, -2387)! Prefab house_old_ranch_07.13 has been reset @ (x, z) (34, -2299)! Prefab garage_06.14 has been reset @ (x, z) (27, -2226)! Prefab utility_electric_co_01.15 has been reset @ (x, z) (38, -2735)! Prefab apartment_adobe_red_5_flr.16 has been reset @ (x, z) (78, -2430)! Prefab apartment_brick_6_flr.17 has been reset @ (x, z) (91, -2485)! Prefab house_modern_10.18 has been reset @ (x, z) (82, -2351)! Prefab park_02.19 has been reset @ (x, z) (78, -2223)! Prefab utility_celltower_02.20 has been reset @ (x, z) (90, -2726)! Prefab house_modern_02.21 has been reset @ (x, z) (90, -2619)! Prefab house_old_spanish_01.22 has been reset @ (x, z) (103, -2168)! Prefab mp_waste_bldg_05_grey.23 has been reset @ (x, z) (115, -2694)! Prefab utility_waterworks_01.24 has been reset @ (x, z) (105, -2810)!```
User a506fe
little teaser for todays release 12.1
Friday, October 11, 2019
User a506fe
For those having troubles importing a17 prefabs to a18, Pille has made a converter with instructions:
Tuesday, October 8, 2019
User a506fe
Alloc has fixed his map rendering:
http://illy.bz/fi/7dtd/server_fixes.tar.gz
http://illy.bz/fi/7dtd/server_fixes.tar.gz
Monday, October 7, 2019
User a506fe
CSMM Patrons mod 12.0 (A18 b139 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Saturday, October 5, 2019
User a506fe
Alloc released a18 Server fixes
Sunday, August 18, 2019
User a506fe
All netpackage handling redone for A18 branch. Radically changed in A18, so that wont break anything anymore. ๐
Friday, August 16, 2019
User a506fe
CSMM Patrons mod 11.0 (A17.4 b4 Stable) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Friday, August 9, 2019
User a506fe
CSMM Patrons mod 10.9 (A17.4 b4 Stable) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Tuesday, August 6, 2019
User a506fe
CSMM Patrons mod 10.8 (A17.4 b4 Stable) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Full integration of the CPM Claim Creator WebUI created by @User 22055452 ! Many many thanks to him for creating this!!! โค
Saturday, July 20, 2019
User a506fe
even when being raaped by zeds ^^
User a506fe
and a player will always have max health
User a506fe
just dont debuff
User a506fe
side catch^^
User a506fe
aaaaand just found out it can be used as invulnerability buff for a player without actual god mode capabilities
User a506fe
buffplayer ${player.entityId} healme; wait(6);debuffplayer ${player.entityId} healmeUser a506fe
just assign a buffplayer and debuffplayer to a csmm custom command
User a506fe
in colaboration with @User 29401313 who wanted to be able to set heatlth to max with csmm custom command i mad e a modlet for a healme buff. It will max your health with a custom csmm command.
Monday, July 8, 2019
User a506fe
@User 21475536 has made a full Russian translation of CPM strings. Cool stuff!
Sunday, July 7, 2019
User a506fe
eoc <id> "xui close eacWarning 0"User a506fe
to close window:
User a506fe
eoc <id> "xui open eacWarning 0"