announcements

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Saturday, November 2, 2019
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User a506fe
teaserzzz
Friday, November 1, 2019
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User a506fe
CPM 12.6 is A18.1 b5 Experimental compatible
Wednesday, October 30, 2019
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User a506fe
Taking a coding break, but when i get motivated again this will be the next features in CPM:
  • console command to remove bedrolls
  • automated sys to prevent placing bed(rolls) and LCB's in quest POI's
  • webapi to show bed(roll)s on allocs map/CPM WebUI.
Tuesday, October 29, 2019
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User a506fe
CPM 12.6 is A18.1 b4 Experimental compatible
Monday, October 28, 2019
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User a506fe
CSMM Patrons mod 12.6 (A18 b155 Stable / A18.1 b4 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Sunday, October 27, 2019
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User a506fe
CSMM Patrons mod 12.5.1 (A18 b155 Stable / A18.1 b2 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Saturday, October 26, 2019
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User bddf69
Highjacking Prismas space real quick ๐Ÿ˜„
I got tired of manually updating CPM/Allocs so I wrote some simple shell scripts to do it for me. I posted them in the docs:
https://docs.csmm.app/en/7D2D/useful-scripts.html#install-update-cpm
The scripts are pretty basic and my knowledge on shell scripting is quite limited. If there's some shell-gurus out there, I'd love some feedback/improvements.
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User a506fe
CSMM Patrons mod 12.5 (A18 b155 Stable / A18.1 b2 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Friday, October 25, 2019
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User a506fe
CPM 12.4 is A18.1 b2 Compatible.
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User a506fe
Was gonna work on bringing back consolecommand resetskilltree (rst) but found out there is an ingame item for that purpose in A18. Just giveplus a player "drinkJarGrandpasForgettingElixir" and he/she will get a reset skill tree and points returned if consumed. Very nice. No work for me ^^.
Thursday, October 24, 2019
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User a506fe
CPM 12.4 is A18 b155 compatible.
Wednesday, October 23, 2019
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User a506fe
CSMM Patrons mod 12.4 (A18 b155 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Monday, October 21, 2019
Avatar for a506fee3140c1a9cb5f83c4671951bd488e90ca6dc0482bf1cbc5478a2f8fa6e
User a506fe
Just had a user telling me that also chunks without prefab on it got reset. I get the occupied chucks of a prefab from the game code and appearantly that is not accurate or just simply wrong. STRONG Advice not to use resetprefabs until i have investigated this!
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User a506fe
CSMM Patrons mod 12.3 (A18 b152 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Saturday, October 19, 2019
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User a506fe
CSMM Patrons mod 12.2 (A18 b152 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Wednesday, October 16, 2019
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User a506fe
CSMM Patrons mod 12.1 (A18 b149 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Welcome to the next level of map maintenance! ๐Ÿ˜„
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User a506fe
Prefab bombshelter_lg_01.877 has been skipped from resetting by prefab type (bombshelter_lg_01) @ (x, z) (2325, -1590)!
Avatar for a506fee3140c1a9cb5f83c4671951bd488e90ca6dc0482bf1cbc5478a2f8fa6e
User a506fe
Prefab bombshelter_lg_01.705 has been skipped from resetting by prefab type (bombshelter_lg_01) @ (x, z) (1581, -2310)!
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User a506fe
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User a506fe
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User a506fe
Prefab bar_theater_01.600 has been skipped from resetting by unique name @ (x, z) (-2507, -652)!
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User a506fe
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User a506fe
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User a506fe
Prefab junkyard_lg_01.1 has been reset @ (x, z) (-44, -2667)!
Prefab fire_station_02.2 has been reset @ (x, z) (-22, -2597)!
Prefab church_01.3 has been reset @ (x, z) (-23, -2546)!
Prefab water_tower_03.4 has been reset @ (x, z) (-12, -2502)!
Prefab house_old_ranch_03.5 has been reset @ (x, z) (-21, -2454)!
Prefab football_stadium.6 has been reset @ (x, z) (-69, -2322)!
Prefab house_old_ranch_02.7 has been reset @ (x, z) (32, -2163)!
Prefab army_camp_02.8 has been reset @ (x, z) (34, -2676)!
Prefab house_modern_09.9 has been reset @ (x, z) (30, -2547)!
Prefab funeral_home_01.10 has been reset @ (x, z) (28, -2479)!
Prefab garage_07.11 has been reset @ (x, z) (17, -2430)!
Prefab garage_05.12 has been reset @ (x, z) (28, -2387)!
Prefab house_old_ranch_07.13 has been reset @ (x, z) (34, -2299)!
Prefab garage_06.14 has been reset @ (x, z) (27, -2226)!
Prefab utility_electric_co_01.15 has been reset @ (x, z) (38, -2735)!
Prefab apartment_adobe_red_5_flr.16 has been reset @ (x, z) (78, -2430)!
Prefab apartment_brick_6_flr.17 has been reset @ (x, z) (91, -2485)!
Prefab house_modern_10.18 has been reset @ (x, z) (82, -2351)!
Prefab park_02.19 has been reset @ (x, z) (78, -2223)!
Prefab utility_celltower_02.20 has been reset @ (x, z) (90, -2726)!
Prefab house_modern_02.21 has been reset @ (x, z) (90, -2619)!
Prefab house_old_spanish_01.22 has been reset @ (x, z) (103, -2168)!
Prefab mp_waste_bldg_05_grey.23 has been reset @ (x, z) (115, -2694)!
Prefab utility_waterworks_01.24 has been reset @ (x, z) (105, -2810)!```
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User a506fe
little teaser for todays release 12.1
Friday, October 11, 2019
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User a506fe
For those having troubles importing a17 prefabs to a18, Pille has made a converter with instructions:
Tuesday, October 8, 2019
Avatar for a506fee3140c1a9cb5f83c4671951bd488e90ca6dc0482bf1cbc5478a2f8fa6e
User a506fe
Alloc has fixed his map rendering:
http://illy.bz/fi/7dtd/server_fixes.tar.gz
Monday, October 7, 2019
Avatar for a506fee3140c1a9cb5f83c4671951bd488e90ca6dc0482bf1cbc5478a2f8fa6e
User a506fe
CSMM Patrons mod 12.0 (A18 b139 Experimental) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Saturday, October 5, 2019
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User a506fe
Alloc released a18 Server fixes
Sunday, August 18, 2019
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User a506fe
All netpackage handling redone for A18 branch. Radically changed in A18, so that wont break anything anymore. ๐Ÿ‘
Friday, August 16, 2019
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User a506fe
CSMM Patrons mod 11.0 (A17.4 b4 Stable) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Friday, August 9, 2019
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User a506fe
CSMM Patrons mod 10.9 (A17.4 b4 Stable) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Tuesday, August 6, 2019
Avatar for a506fee3140c1a9cb5f83c4671951bd488e90ca6dc0482bf1cbc5478a2f8fa6e
User a506fe
CSMM Patrons mod 10.8 (A17.4 b4 Stable) released!
https://github.com/Prisma501/CSMM-Patrons-Mod/releases
Full integration of the CPM Claim Creator WebUI created by @User 22055452 ! Many many thanks to him for creating this!!! โค
Saturday, July 20, 2019
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User a506fe
even when being raaped by zeds ^^
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User a506fe
and a player will always have max health
Avatar for a506fee3140c1a9cb5f83c4671951bd488e90ca6dc0482bf1cbc5478a2f8fa6e
User a506fe
just dont debuff
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User a506fe
side catch^^
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User a506fe
aaaaand just found out it can be used as invulnerability buff for a player without actual god mode capabilities
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User a506fe
buffplayer ${player.entityId} healme; wait(6);debuffplayer ${player.entityId} healme
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User a506fe
just assign a buffplayer and debuffplayer to a csmm custom command
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User a506fe
No content

HealmeBuff.zip

ZIP โ€ข 885 B

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User a506fe
in colaboration with @User 29401313 who wanted to be able to set heatlth to max with csmm custom command i mad e a modlet for a healme buff. It will max your health with a custom csmm command.
Monday, July 8, 2019
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User a506fe
No content

CpmStrings.xml

XML โ€ข 20.6 KB

Avatar for a506fee3140c1a9cb5f83c4671951bd488e90ca6dc0482bf1cbc5478a2f8fa6e
User a506fe
@User 21475536 has made a full Russian translation of CPM strings. Cool stuff!
Sunday, July 7, 2019
Avatar for a506fee3140c1a9cb5f83c4671951bd488e90ca6dc0482bf1cbc5478a2f8fa6e
User a506fe
eoc <id> "xui close eacWarning 0"
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User a506fe
to close window:
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User a506fe
eoc <id> "xui open eacWarning 0"