cpm-support

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50 messages on this page
Thursday, February 20, 2025
Avatar for 2eb44ad6a50c42f0312f635d455b93d5ef620a7d86692a3aa6bdbf31d872a724
User 2eb44a
interesting to see everything scrubbed away tho
Avatar for bddf696212701f4e2e40cc177bb39c1f9c5f0a4ce49c307b79e8101c2a98158e
User bddf69
I am not sure, it depends on what Prisma does with CPM. He put it back online on Github, so I suppose that's a positive sing
Wednesday, February 19, 2025
Avatar for 2eb44ad6a50c42f0312f635d455b93d5ef620a7d86692a3aa6bdbf31d872a724
User 2eb44a
What are the plans after 7 days updates next
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
right any way this is the support group, best not flood this with chat
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
they all look like that
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
yes
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
null*
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
ok not a place to chat lol I will stop
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
nuff ref by any chance
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
been getting red lines, one was from a bear hitting a play riding down the road lol
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
a block that doesnt exist in the vanilla files or my modded files
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
they had them good when you could pick them back up, but they messed that up
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
even got one player unable to play as its spamming his log with missing block errors
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
they are funny
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
1.3 defo seems alot more unstable
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
I do think though becuase of the way I made up trader blocks its not doing it in the normal way, not sure but..
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
I have been getting a lot of crashes also, so your not alone
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
well guess that works too lol
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
i didnt get round to trying it, we have a server crash not loading and had to roll back which cleared them anyway
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
sometimes they will still come back too
Avatar for 492184773a4832094f4dd965892bdaa035703ccf8467ee9def9592727cf508d0
User 492184
did you do it this way? lce Trader or cpm-lce Trader and be by them
Avatar for a99ec1e2165e19b8b1e4a84ba853a5a2aefae9b744255fe383238ff061fcfbdf
User a99ec1
Is it possible to somehow display the time display and the ability to view inventory in CPM
Tuesday, February 18, 2025
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
yeah ill have a crack at that when server is empty in moring
Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
Try to talk to them, might trigger an ID
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
ill have to wait for now, servers busy
Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
Also do
le
before posting the log
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
even got my undo bit there
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Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
got 6 players right now, cant
Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
Post the entire log after a restart
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
but no ids
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
found them spawning using my block
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Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
And post your log
Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
Then restart the server/game
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
nope
Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
Look in your output.log
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
so when the poi is made it triggers it and spawns it in
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
yeah but did you place them manually, I made trader blocks that I used in poi maker to spawn in a trader I wanted
Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
Shows for me
85. id=639, [type=EntityTrader, name=npcTraderRekt, id=639], pos=(-2052.5, 36.0, 1639.5), rot=(0.0, 270.0, 0.0), lifetime=float.Max, remote=False, dead=False, health=100000
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
they dont actually show in le
Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
Use
le
to get their id. Type
entityremove (entity ID)
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
got a small issue
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Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
any idea how to get rid of traders it leave when ya do bundo?
Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
Honestly I've had it do that, where it spawns it odd. I bundo and do the exact same code and it's fine.
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
I used my code again and it worked fine... odd
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Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
No content
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Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
The
-1
can be used to adjust height
Avatar for 2fc02addfc2b08cf731c591ce3ec1458095131979eff88a05d79d32a80be0d20
User 2fc02a
Since it uses your position in this situation, turn off fly mode.
Use
brender "WelcomeCentre 2" 0 -1 nosleepers addrorwg
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
never had the issue before, it spawned it in at the level where the underground ends on top soil
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
brender WelcomeCentre 2 nosleepers addtorwg
Avatar for ec6f02314aaf02d42b2a18d1244cf454b73be0ba0e0de78aa5d9578bdad4ce95
User ec6f02
mmm nothing has changed, the ground level was where it was supposed to be
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