csmm-support
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50 messages on this page
Friday, December 20, 2024
User 215cf4
Thanks. Ill look at it after work.
User bddf69
Check out the claim creator: https://docs.csmm.app/en/CPM/claimcreator.html
User bddf69
Is the server offline when the command fails by any chance?
User 215cf4
Is there an easier way to add rest zones other than typing each region into the console? Im very new to this and trying to teach myself.
Thursday, December 19, 2024
User 1af2b4
Fourth time worked without problem...
User 1af2b4
Hi guys, is there any problem with CSMM? I set everything two days back and in every second try (or even more often) we got error ... but it works the second fifty percent of times...

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Wednesday, December 18, 2024
User 602ca8
You already installed cpm mod it's the one giving you the error
User 1ed56f
So am I going to need to install the CPM mod?
User 602ca8
which you already did since your name is yellow
User 602ca8
you sign up for csmm
User 602ca8
cpm is a mod
User 1ed56f
okay
User 602ca8
when you start the server you will get that error
User 602ca8
If your server crashes the port may still be open until timeout hits
User 1ed56f
Am I also supposed to sign up for CPM? All of these changes get me confused.
User 602ca8
Replacing the mod won't help you.
User 602ca8
That error means that the port is being used already
User 1ed56f
I deleted the mod file then uploaded the new one again and still see the same error in the console for my server.
User 1ed56f
I did not do that. I shall do that now.
User 2fc02a
did u delete it then transfer and not overwrite it?
User 1ed56f
yes
User 2fc02a
did you use a file transfer like filezilla while the server was off?
User 1ed56f
I seriously hate these game updates that mess or change everything
User 1ed56f
I uploaded the latest version of CSSM again and noticed this error. [CSMM_Patrons] Error in Web.ctor: System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted.
User 2fc02a
I will write it and submit a commit tonight
User bddf69
Somewhere here? https://github.com/CatalysmsServerManager/docs/blob/master/docs/en/CPM/advanced-claims.md
Do you want to write something? You'll do a better job than I can ๐
User 2fc02a
that would help so many!
User bddf69
Ooh I can't add it to the mod, that's Prisma territory ๐ It could be added to the docs though, as a example somewhere?
User 2fc02a
I know it's a lot to ask but @User 22055452 would you consider adding
<!--Protect Lobby--> <buff name="cpm_tooltip_ProtectedLobby_enter" name_key="cpm_tooltip_ProtectedLobby_enter" icon="ui_game_symbol_destruction2" icon_color="46,244,41" tooltip_key="[00FF00]Welcome to the lobby[-]"> <display_value_key value="Lobby"/> <display_value value="xxx"/> <stack_type value="ignore"/> <effect_group> <passive_effect name="BlockDamage" operation="perc_set" value="0"/> <passive_effect name="BlockDamage" operation="perc_add" value="-1"/> <passive_effect name="DisableItem" operation="base_set" value="1" tags="melee" /> <passive_effect name="DisableItem" operation="base_set" value="1" tags="ranged" /> <passive_effect name="DisableItem" operation="base_set" value="1" tags="perkDemolitionsExpert" /> <passive_effect name="DisableItem" operation="base_set" value="1" tags="perkTurrets" /> </effect_group> </buff> <!--Optional tooltip buff for exiting the notify claim TEST!!!--> <buff name="cpm_tooltip_ProtectedLobby_exit" name_key="cpm_tooltip_ProtectedLobby_exit" icon="ui_game_symbol_add" tooltip_key=""> <display_value_key value="Lobby"/> <display_value value="xxx"/> <stack_type value="ignore"/><duration value="1"/> <effect_group> <triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="cpm_tooltip_ProtectedLobby_enter"/> <triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="cpm_tooltip_ProtectedLobby_exit"/> </effect_group> </buff>``` to the bottom of the 1CSMM_Patrons mod so ppl can just do a protected lobby notify claim?
User 427e44
@User 25117961 yeah copied and pasted it works perfectly thank you for that its amazing
User 2fc02a
You try that stuff I added? works great.
User 427e44
@User 25117961 tested and all works perfectly thank you again
User 427e44
@User 25117961 okay hopefully it works dont want people destroying my built lobby lol
User 2fc02a
that's why it's here
User 2fc02a
try it, best way to find out
User 427e44
@User 25117961 this correct

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User 427e44
@User 25117961 yeah i did see your one might copy that if thats alright
User 2fc02a
and i added a lot more, I searched in here n found a way to stop melee and gun and tool usage
User 2fc02a
ok so on the map make a notify claim called ProtectedLobby
User 427e44
this was already in there @User 25117961 is this what im adding to

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User 427e44
Okay I get you sounds simple but we will see when Iโm trying to do it lol so do I need to do the ccc add lobby aswell
User 2fc02a
You have to make a buff at the bottom of 1csmm_patreon.xml and make a notify claim on the webmap with the buff name
User 427e44
@User 25117961 I did do the ccc add lobby command not sure what it does exactly
User 427e44
@User 25117961 thank you think I got it
User 2fc02a
Search protected lobby here in the discord. It's covered very well
User c026b6
Is it possible to give the member the possibility with permission allowing them to lay more claims? as an example players perm 1000/2 claims vip perm 200/3 claims?
User 427e44
cant
User 427e44
any way to make a protected lobby so players can destroy it?
User c026b6
The problem is solved, I didn't configure the permissions correctly!
User c026b6
Thanks