module-development
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Saturday, August 9, 2025
User 69dd72
Hmm maybe via a custom api
User 2eb44a
Like if I had my bot parse stuff could I have it sent to it? Since takaro is unable to parse the mods log
User 2eb44a
I’m going to start on my anti cheat module tonight. @User 53442821 is it possible for takaro to read info sent to it by my discord bot?
Friday, August 8, 2025
User 2bffa0
It still does not give the items configured as rewards per referred person.
User 041e0a
Willl test today !!!!
User 69dd72
lets try againXD
User 69dd72
xD TEDIOUS module
User 041e0a
A "DeadPool" To Bet On Who Dies Next
Thursday, August 7, 2025
User 2bffa0
Wouldn't it be tedious if, instead of giving economy, it gave items? Base Referrer Reward and Base Referred Player Reward config
User 2bffa0
I have reached milestone 2, I have referred two users, and I have not received the level 1 reward. Nor have I received the reward for per referred player.
User e3fe97
Big Thank to @User 53442821 for hooking me up with a /died (teleport to death location, with user config expiry condition)
Died_Teleport-1754591019605.json
JSON • 6.4 KB
User 2bffa0
{ "createdAt": "2025-08-07T18:18:05.546Z", "updatedAt": "2025-08-07T18:18:05.547Z", "id": "1e8d6b70-745e-43c4-ae9f-e7a449a8e0e9", "eventName": "currency-added", "playerId": "e1a5992f-322e-4f35-99de-8db091e11ff2", "gameserverId": "6f72a70d-1c8f-47b1-adc0-d40dd55f4dac", "moduleId": null, "meta": { "amount": 1000, "timestamp": "2025-08-07T18:18:05.545Z" }, "userId": "2ebb3dec-5502-442d-97b4-49a52d00ce26", "actingUserId": "2ebb3dec-5502-442d-97b4-49a52d00ce26", "actingModuleId": "dec68327-8a67-48e0-b104-1190957ece45", "module": null, "user": { "createdAt": "2025-02-20T11:54:52.116Z", "updatedAt": "2025-08-07T18:20:43.707Z", "id": "2ebb3dec-5502-442d-97b4-49a52d00ce26", "name": "root", "idpId": "0cc5e049-b51e-400a-bd39-c27d7b225997", "discordId": null, "lastSeen": "2025-08-07T18:20:43.707Z", "playerId": null, "isDashboardUser": false }, "gameServer": { "createdAt": "2025-02-21T14:09:50.434Z", "updatedAt": "2025-08-07T04:28:31.598Z", "id": "6f72a70d-1c8f-47b1-adc0-d40dd55f4dac", "name": "Iberia Undead (beta)", "type": "SEVENDAYSTODIE", "reachable": true, "enabled": true, "deletedAt": null, "identityToken": null }, "player": { "createdAt": "2025-02-21T14:09:50.647Z", "updatedAt": "2025-08-07T18:21:02.882Z", "id": "e1a5992f-322e-4f35-99de-8db091e11ff2", "name": "DaDiGui", "steamId": "76561198051117450", "xboxLiveId": null, "epicOnlineServicesId": "0002fabb18344036946eff9b56a88345", "steamAvatar": "https://avatars.steamstatic.com/964bb2ab4ab3ea9231287f2e72ba3f7fe9b13994_full.jpg", "steamLastFetch": "2025-08-07T00:48:12.898Z", "steamAccountCreated": "2011-10-24T15:01:38.000Z", "steamCommunityBanned": false, "steamEconomyBan": "none", "steamVacBanned": false, "steamsDaysSinceLastBan": "0", "steamNumberOfVACBans": "0", "steamLevel": 13, "playtimeSeconds": 197463, "platformId": null
User 69dd72
of the module
User 69dd72
u need to give me the event details
User 2bffa0
It doesn't give me the items configured in the rewards.
User 2bffa0
CSMM had a system of “quests” in which you could hand over resources in exchange for rewards. (You had to remove those items from your inventory, as you had to place them in storage and execute the command.)
User 2bffa0
I would also like to contribute modules, but first I have to configure the server, the mods I have in mind, etc. And once I have a foundation, I will get fully involved with the modules.
User 2bffa0
In fact, I was going to test it right now that I'm on the pc.
User 69dd72
And let me know how the referral module works 😱
User 69dd72
Write it out what you want and I will try to do my best @User 66388827
User 2bffa0
Like the daily rewards module, but with requirements that must be met before rewards can be obtained.
User 69dd72
That does this my friend
User 69dd72
We can build a module
User 69dd72
<a:PikaWan:627108806639484968>
User 69dd72
We are limitless
User 2bffa0
Perhaps the monthly and weekly quests could be fixed (within a list) and the daily quests could change depending on the player (random within another list).
User 2bffa0
You can call it a battle pass, daily, weekly, and monthly quests, or whatever you want.
User 2bffa0
The truth is that with Takaro, the events that can be registered are limited. Perhaps using buffs and those buffs sending a log to the console, Takaro could see them from there. It would work similarly to vanilla challenges.
User 69dd72
And allow them to buy the battle pass !!!
User 69dd72
Aja sounds fucking cool . Like progressing base on playtime kills ? And then reaching levels you can configure
User 2bffa0
I have a mod that does that already. It works mainly with gameevents
User 2bffa0
One of my players has asked me for some of that. As if they were daily challenges to complete
User 2bffa0
"Battle pass" system
User 2fc02a
This one's a really cool concept
https://github.com/gettakaro/takaro/issues/1832
https://github.com/gettakaro/takaro/issues/1832
User bddf69
Maybe we should set up a proper form or something where people can specifically request modules? There's also a bunch of stuff in the issue tracker: https://github.com/gettakaro/takaro/issues?q=sort%3Aupdated-desc%20is%3Aissue%20is%3Aopen%20label%3Amodule-idea
Wednesday, August 6, 2025
User 69dd72
give me module ideas!! @User 53442821 is going crazyy
User 69dd72
some good old horse betting
User 69dd72
feel free to test to see if there are bugs!
User 2fc02a
OOps that wsnt the one I made