offtopic
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Friday, July 18, 2025
User 5c75f2
soooo what your saying is i should just make my own mod for it xD
User 602ca8
Which turns blocks to air if they exceed the limit
User 602ca8
Other than that you need a specific c# script
User 602ca8
The command must have checks for example for roles or levels
User 602ca8
And only give them by command
User 602ca8
Or else disable land claims
User 5c75f2
ahhh yikes
User 5c75f2
id prefer it to give the player the land claim back and then a message saying youve reached the limit like how i used to have it xD
User 602ca8
You can hook to player connected but it's a bit risky because a misfire will give players the ability to place the amount you set as global
User 602ca8
This will fix the inactive issue
User 602ca8
Than run the client command on people who must only be able to use 1
User 5c75f2
i was just thinking that, but then id need a script that would trigger upon connection, one momento
User 602ca8
Set a global limit for example two
User 602ca8
You could try doing it the opposite way
User 5c75f2
what im trying to accomplish is, people who just started out are restricted to 1, and then for e.g Builders 2
User 602ca8
If you place more than the global limit it removes your last placed land claim
User 5c75f2
this might not work!
User a506fe
if so cpm eoc will defo also work
User a506fe
check if it obeys on your client
User a506fe
set lcb count to anything other than the global setting
User a506fe
you can even test first with setgamepref only on your client
User a506fe
some prefs are nitpicky so test b4 usage
User a506fe
but not when executing setgamepref on client side
User 2fc02a
You do not know how awesome you are for sharing this and how awesome this information is! Thank you Prisma
User a506fe
is also global
User a506fe
killingmode
User a506fe
i use it for pve and pvp
User a506fe
should not
User 2fc02a
Wouldn't that set it for everyone?
User a506fe
eoc ${player.entityId} "setgamepref LandClaimCount 3"User a506fe
in cssm that would look like
User a506fe
as long as you can identify the playerId that fires it
User a506fe
yeh, in csmm that would be a custom command, but you can use anything that can execute that command
User 5c75f2
so let’s say i added that into a script that executed when a player did a command, it would update that users max claims?
User a506fe
free
User a506fe
you can backup selective files/folders with it
User a506fe
that one support vss out of the box
User a506fe
User a506fe
eoc <Name/EntityId/SteamId> "setgamepref LandClaimCount 3"User a506fe
i use it for killingmode pref succesfully
User a506fe
but i never tested that pref myself
User a506fe
if you use it with setgamepref command and gamepref "GamePref.LandClaimCount = 5" that should work
User a506fe
you can set gameprefs on a client with cpm command eoc (executeonclient)
User 5c75f2
and it didn’t require disabling 🤔
User 5c75f2
i used to have a script
User a12f6e
Not possible without a code-based mod that will require disabling EAC.
User a12f6e
Oh cool thanks! From what I'm reading about this, it seems the way to do this is by copying the whole volume, which we are not set up to do at this time. Probably I will just set the server down for the short term solution and look into this for a longer term solution, thanks!
User 2fc02a
None that I have ever found. It is a highly requested feature
Thursday, July 17, 2025
User 5c75f2
anyone know a way to increase land claim limit for roles?

